On Diablo IV: Lord of Hatred I was a Senior Environment Artist II focused on level art for exterior spaces. My primary responsibility was contributing to the level art and worldbuilding of Temple of Life and Celestia from alpha to ship quality while working closely with multiple teams including Design, FX, and Lighting to develop these complex POIs. Other responsibilities included creating foliage assets for Temple of Life, Celestia, and Lycander.
For Skovos: Lycander, I was responsible for creating some of the Olive Tree variations. For Temple of Life, I was responsible for not only worldbuliding but for creating the purple wisteria trees including modeling and texturing. For Celestia Showcase, I created the enoki-shaped mushroom kit with Rachel Bews' help for materials.
Leadership: Christopher Ryder, Matt McDaid, Boyd McKenzie, Dan Cox
Foliage Support: Sam Gao
Material Support: Rachel Bews
Producer: Kelly Yeo
https://www.artstation.com/rachelbews
https://www.artstation.com/fallbrumby